The iAnimate.net Podcast

Back in 2012 we decided to invade the air waves with these podcasts and since that time, we've talked with many industry pros! We talk about animation, the industry, workflows, and wisdom through out their careers. These podcasts can also be found on iTunes. Please share and leave some feedback on iTunes.


Interview with Animation Director Keith Lango

on October 31, 2019

In our 68th podcast we interviewed industry veteran, and newest iAnimate Game instructor, Keith Lango. Keith is an award winning animator & animation director with over 20 years of experience. He's worked on AAA titles such as HALO, Portal, Team Fortress 2, DOTA 2, and Counterstrike, in addition to various commercials, interactive, and VR projects. Keith has been fortunate enough to work at some of the most recognized studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers, Take 2 and Disney to name a few... Keith is recognized as one of the first early pioneers in training up the next generation of animators through his on-line tutorials.

If you would like to find out more about game animation visit our Games Animation Workshops page.

Interview with Animation Director Keith Lango

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Interview with Dreamworks Supervising Animator Ravi Kamble Govind

on September 26, 2019

In our 67th podcast we interviewed iAnimate Feature animation alumni and DreamWorks Animation Supervising Animator, Ravi Kamble Govind. Ravi was one of our first students to attend iAnimate and one of our first graduating classes. It has been remarkable to follow his growth and success since graduating. Since graduating, Ravi has worked on many feature films and commercials. Ravi worked on the feature film 'The Penguins of Madagascar' where he was promoted as character lead on the octopus villain "Dave" and was nominated for an Annie. He served as a character developer on the 'Detective Pikachu' movie, and has acted as one of the Supervising Animators on both the upcoming Abominable movie and Boss Baby 2 feature. Ravi is both passionate as well as humble about his craft, which made for a fun and informative interview.

If you would like to find out more about game animation visit our Feature Animation Workshops page.

Interview with Dreamworks Supervising Animator Ravi Kamble Govind

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Interview with Blizzard Sr Animator Casey McDermott

on August 29, 2019

In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team.  He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having worked in multiple different areas within animation, it was great to sit down and talk with him.

If you would like to find out more about game animation visit our Game Animation Workshops page.

Watch Casey's latest animation reel.

Interview with Blizzard Sr Animator Casey McDermott

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Interview with industry Veteran Conan Low

on July 31, 2019

In our 65th podcast we interviewed industry veteran and our Pre-Viz instructor, Conan Low. Conan is a 20 year veteran of the film entertainment industry and has worked on a wide range of projects from groundbreaking television, beginning with the pioneering computer generated animated series Reboot to box office movie hits like Madagascar 3 and Rogue One. After working on the first four seasons of Futurama and the first season of Genndy Tartakovsky’s Star Wars: Clone Wars with Rough Draft Studios, Conan joined the CGI pioneers in Northern California at PDI/Dreamworks where he supervised teams in their pre-visualization department. Anytime you can interview someone who is excited about our art form and been in the industry for 20 plus years, you're sure to learn something.

If you would like to find out more about pre-visulation visit our Pre-Viz Workshops page.

Interview with industry veteran Conan Low

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Interview with Blizzard Entertainment Sr. Animator Lana Bachynski

on June 28, 2019

In our 64th podcast we interviewed game animator Lana Bachynski. Lana is currently a Senior Animator at Blizzard Entertainment and has been working on Heroes of the Storm where she was instrumental in bringing the original character Orphea life. In addition to animating at Blizzard, Lana also has taken up the gauntlet of running the Animation Boot Camp held each year at GDC.
Lana had some great insight to working in this industry as well as a genuine enthusiastic attitude that made this interview a lot of fun.

If you would like to find out more about animating in games visit our Game Animation Workshops page.

Interview with Blizzard Entertainment Sr. Animator Lana Bachynski

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