Articles tagged with: instructors

Creature Workshop 2 sample with Erik Morgansen

on September 23, 2019

Hi, I'm Erik Morgansen, teaching iAnimate's Creature Animation Workshop 2.

I've been working as an animator for 25 years (the most recent 12 of those years at ILM in San Francisco) and during that time I've had the opportunity to animate a lot of different kinds of creatures in all sorts of films. Sometimes it's been a straightforward endeavor, and I've simply faithfully executed some kind of mechanical movement for a creature that I've observed in reference footage.

Often times, though, there's been some kind of twist to the procedure and a director will say, "make it more intense", or "make it funnier", or "make it feel less like a monster and more like a human, but not too much like a human, it's gotta still feel like a monster...".

So how do I do that?

That's where Creature Workshop 2 comes in. We'll spend some time putting several different animal types in context so that we can better understand how they relate to one another and how they relate to us as human beings. This will give us clearer sense of what drives animal behavior, how to accurately describe their internal nature visually to the audience, and where you can take some artistic license with that description.

This subject matter is really important if you want to create convincing animal performances. Aside from that, it's really fascinating and fun. There will be some clips of this past term's class shortly. Please have a look if you are interested.

I hope to see you guys in class!

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Creature Animation workshop 3 - Lecture: Scale

on September 23, 2019

A glimpse at Brendans Body's Creature animation workshop. This workshop will focus on flight animation and fantasy creature animation. How to craft believable and entertaining creature and animal performance. Two experienced instructors will join forces for this special workshop, which also provides 20+ hours of exclusive recorded lectures from more the 12 different creature animation expert.

Find out more about about Creation Animation workshop or Brendan Body.

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Interview with Blizzard Sr Animator Casey McDermott

on August 29, 2019

In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team.  He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having worked in multiple different areas within animation, it was great to sit down and talk with him.

If you would like to find out more about game animation visit our Game Animation Workshops page.

Watch Casey's latest animation reel.

Interview with Blizzard Sr Animator Casey McDermott

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Interview with Tech Animator Andy Kephalidis

on November 23, 2018

In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.

Andy Kephalidis Bio | Animation Integration in Unreal Workshop | Animation Bootcamp: An Indie Approach to Procedural Animation

Interview with Tech Animator Andy Kephalidis

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