on September 25, 2015
This October I will be teaching the “Advanced Sequence Work” workshop at iAnimate.net. More simply known as Feature Workshop 6. And while I have been teaching it since the inception of the school, I have always felt that it is the most mysterious and misunderstood course we have in our repertoire. I think most animators think of it as merely a stepping stone “short film” style course on their way to “graduation”. As you might imagine, I see it as much more valuable than that, and here’s why.
First, it’s not a “short film” class.
While we do create quick storyboards to work out the overall staging and editorial timing of your scene, the class is not a writing or directing exercise. Animators will be using dialog from other sources, just like normal, and coming up with original interpretations of the scene, and using all the convention methods to come up with overall staging and performance. My students are encouraged not to waste their valuable time inventing and modeling elaborate sets and props. The focus is on acting! And we spend the entire block working on your one scene. Now there’s some polish!
on September 04, 2015
We love animating! And who doesn't love animating fun & unique characters? We just released our adorable little blue monkey rig designed by the talented Goro Fujita, and Thales Simonato as the 3D character artists. This is a fun and challenging character to animate, and we can't wait to see the shots our current and future students produce with it.
on August 31, 2015
He's Back! And With A New Workshop. Jamaal Bradley took some time off from teaching at iAnimate to pursue some unique career opportunities. During his hiatus he traveled to India where he was an Animation Supervisor on Penguins of Madagascar. He's currently enjoying working directly with James Baxter, Chris Sanders, & Kirk DeMicco as an Animation Supervisor on Croods 2. He's back with a new Feature workshop - Advanced Pantomime Acting. In this class your animated piece will be an exploration of making your character entertain, evoke emotion, and breath life without the use of dialogue. This is an essential skill in your journey as an animator and entertainer. "Together we will build an understanding of thoughts and actions that will drive our characters." - Jamaal
on August 29, 2015
Lighting workshop student, Warren Seeley, wrote our lighting instructor Frederick Gaudreau an email about his appreciation of the course. It's always great to hear what our students have to say.
I know I've already said something like this but the class was truly amazing. I learned a lot and I'm gonna take it with me moving forward. The exercises were fun and challenging. Didn't feel it was unreasonable or unrealistic at all. Every student should be able to perform at that level even with a full time job. And I see the importance of showing us how to do the basics like just using Maya software to render. It's like we have to crawl before we can walk and walk before we can run. For those who haven't had a formal introduction to lighting, this is a really good approach.
I don't feel as stressed now when it comes time to render my shots! Compositing with nodes is so much better. Never again with after effects lol. If Nuke ever gets around to releasing a free watermark version I'll use it but I'll familiarize myself with Fusion. I know it's pretty similar.
Thank you again for everything! You are an awesome instructor!
All the best,
Visit the Lighting & Compositing page for more information.
on August 26, 2015
The very talented Miguel Winfield, of MGLand, has teamed up with us to customize his MG-Picker studio to create GUI pickers for our amazing & unique rigs. Visit MGLand to see for yourself how these plug-ins can enhance your workflow. A big iAnimate THANK YOU Miguel.