on December 31, 2013
In our last podcast for 2013 we speak with iAnimate Games instructor and EA Technical Animation Director, Brett Pascal. You may remember him from his MasterClass lecture at Pixel on camera work, which we speak with him about, as well as his creature work on Turok.
Brett's reel

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on December 19, 2013
In this episode we talk with Simon Unger, lead animator at Robotoki. We talk about his experience in the game industry, the differences of working on a franchise like Hitman versus a brand new IP, and the purpose of motion-capture as a tool rather and end product.
About Me: Simon | Simon's Twitter

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