The iAnimate.net Podcast

Back in 2012 we decided to invade the air waves with these podcasts and since that time, we've talked with many industry pros! We talk about animation, the industry, workflows, and wisdom through out their careers. These podcasts can also be found on iTunes. Please share and leave some feedback on iTunes.


Interview with animator - David Gibson

on June 10, 2015

In our 37th episode we talk with feature film, game, vfx animator, and iAnimate creature instructor, David Gibson. David has been animating professionally for 12 years. He most recently shipped Evolve as Supervising Animator before joining Blizzard to animate on Overwatch. Prior to working in games, David animated on Feature and VFX films such as Cloudy With A Chance Of Meatballs, Enchanted, Charlotte's Web, Arthur Christmas, Spider Wick Chronicles, oh...and Beverly Hills Chihuahua! He had some valuable, and humors, insight to share. Don't forget to watch both his Evolve reel, as well as animation process on the Behomoth creature. Both great stuff!

Evolve Animation + Game Development Reel 2015 | Behemoth Animation Process

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Interview with Animator Johnny Spinelli

on February 27, 2015

In our 34 episode, we speak with talented animator & iAnimate creature instructor, Johnny Spinelli. Johnny is a proud Montrealer, and has worked in just about every aspect of CG animation from, feature animation, VFX, and video games (both in-game & cinematic), as well as realistic, cartoony, and creatures. He's worked on the award winning Rango from ILM, and is currently working on the highly anticipated Jurassic World movie. This was a great casual discussion with some practical insight.

Johnny's 2013 reel

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