Our Instructors

Your work is critiqued live, as well as recorded for later re-watching, from top professional animators with years of experience and have worked at many of the top studios around the world. These live reviews are more personal and very important because it simulates the real studio "dailies" environment.

David HubertDavid Hubert

David Hubert

After a few years of hard work in Montreal in the early 2000s, David traveled the world and went to work on feature productions including Happy Feet and Hellboy: The Golden Army.

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Tara DonovanTara Donovan

Tara Donovan

Animation has been Tara’s lifelong passion even before graduating from Sheridan College’s Classical Animation program more than two decades ago.

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Brendan BodyBrendan Body

Brendan Body

After studying the subject in his native Scotland, Brendan has worked around the world, switching between animated features and Visual Effects.

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Sebastien DussaultSebastien Dussault

Sebastien Dussault

Sebastien Dussault is currently animation team lead at Meduzarts/Digital Dimension in Montreal. Previously, he worked at Ubisoft Quebec as 3D animator and associate director on a number of AAA video games such as For Honor...

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Jonah AustinJonah Austin

Jonah Austin

Jonah graduated in 2001 from the School of the Art Institute of Chicago with B.F.A. in Fine Arts / Animation. After only animating with a pencil and paper, he spent time at Gnomon School of Visual Effects in Hollywood learning Maya.

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Sean CallanSean Callan

Sean Callan

Sean has been modeling for 15 years and has practical experience creating both hard surface and organic models for TV/film and real time simulations.

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Frederick GaudreauFrederick Gaudreau

Frederick Gaudreau

After graduating from Montreal's ICARI school in 1999, Frederick started as a modeler/generalist on game animatics. His attention to detail, skills and eagerness quickly brought him to work on big productions.

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Angie JonesAngie Jones

Angie Jones

Angie has created animation for film, music videos, ride films, games, and commercials since 1994. Her film and commercial work include Oscar winning films, two Clios and one VES award.

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Stephen MelagranoStephen Melagrano

Stephen Melagrano

For over the past 10 years, Stephen has applied the craft of character animation to a variety of projects and has been fortunate to have worked with some of the biggest studios in the animation industry.

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Conan LowConan Low

Conan Low

An 18 year veteran of the animation industry, Conan has worked on a wide range of projects from groundbreaking television—beginning with the pioneering computer generated animated series Reboot—to box office movie hits.

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Johnny SpinelliJohnny Spinelli

Johnny Spinelli

Johnny, a proud Montrealer, has been part of the animation world for 15 years. After graduating from Inter-Dec College in 3D Animation, he began his career on a small feature film called Pinocchio 3000.

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David LamDavid Lam

David Lam

David grew up as an active kid, full of energy who often ran into things, sometimes even trees. He quickly channeled this energy into sports and martial arts.

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Omar MorsyOmar Morsy

Omar Morsy

For over 20 years Omar Morsy has been Directing, Supervising, Animating, and working in both the VFX and Gaming industry. He has worked on projects such as Assassin's creed, Paddington Bear, Wonder Woman...

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Victor ChavezVictor Chavez

Victor Chavez

Victor has been a professional animator in games since 2011. He has worked on such titles as Halo 4, Destiny, Call of Duty: Advanced Warfare, and Rise of the Tomb Raider.

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Ted TyTed Ty

Ted Ty

Ted has over 24 years of experience at the feature animation level. He has animated on 20 feature films, and is presently Animation Director at L' Atelier Animation in Montreal where they recently finished their first feature length film "Ballerina".

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Jason RyanJason Ryan

Jason Ryan

Jason was a supervising Animator at Walt Disney Animation Studios and a supervising Animator at DreamWorks Animation Studios.

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Brett PascalBrett Pascal

Brett Pascal

Brett is the Technical Animation Director for the Frostbite Engine at EA. His input, support and expertise spans every game shipped on Frostbite such as Dragon Age: Inquisition, Mass Effect: Andromeda, Mirror's Edge: Catalyst, Battlefield, Star Wars: Battlefront, PVZ Garden Warfare, and more.

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Luciano MunozLuciano Munoz

Luciano Munoz

For over the past 12 years, Luciano has applied the craft of character animation while working for studios like DNeg, Framestore, and to a variety of IP's such as How to Train Your Dragon and Christopher Robin.

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Scott HolmesScott Holmes

Scott Holmes

Scott has been a professional feature film animator for over 14 years. His credits include “Stuart Little,” “Eight Legged Freaks,” “Open Season,” “Narnia,” “Garfield,” Lord of the Rings, the two towers,” and “Hellboy II.”

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Tal ShwarzmanTal Shwarzman

Tal Shwarzman

Tal is currently an Animator at Pixar Animation Studios. Previously he had been at DreamWorks Animation for over seven and a half years, and has animated on Kung Fu Panda, Monsters Vs. Aliens, Shrek Forever After, Kung Fu Panda 2, Rise of the Guardians and How to Train Your Dragon 2.

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Richard OudRichard Oud

Richard Oud

Richard is the lead animator at Guerrilla Games where he has been working for the last 10 years. During that period he has worked on Killzone 2, Killzone 3, Killzone: Shadow Fall and recently finished Horizon Zero Dawn and the Frozen Wilds.

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Darryl PurdyDarryl Purdy

Darryl Purdy

Darryl, also known as RDP on the production floor, has been working in the animation industry for 13+ years. He has most recently joined Warner Bros. Games Montreal as Animation Director on a yet unannounced next gen AAA title.

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Alexis WanneroyAlexis Wanneroy

Alexis Wanneroy

Alexis is currently a Supervising Animator at Dreamworks Animation Studios. He graduated top of his class from the prestigious Gobelins school in Paris, then joined Dreamworks in 2006.

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Chris KirshbaumChris Kirshbaum

Chris Kirshbaum

I'm an animator, teacher, and public speaker whose work has appeared in 26 feature films, several shorts, and numerous DVD extras and holiday TV specials.

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Jim van der KeylJim van der Keyl

Jim van der Keyl

Jim has been in the animation industry since 1989 getting his start as an inbetweener on the Little Mermaid at Disney. He has since worked his way up to animator, getting his education on the job at studios such as Baer Animation, Rich Animation, Warner Brothers, Sony Imageworks, Dreamworks Animation, and with Catmandu in Buenos Aires in Argentina.

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Michael CuevasMichael Cuevas

Michael Cuevas

Michael Cuevas is a Lead Animator at Blizzard Entertainment and has spent 25 years in video game development specializing in character and creature animation...

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Erik MorgansenErik Morgansen

Erik Morgansen

Erik has been working as an animator for more than 20 years, the 12 most recent of those as a Senior Animator at ILM in San Francisco.

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Manuel AparicioManuel Aparicio

Manuel Aparicio

Manuel Aparicio has been in the animation industry for over 19 years. After finishing his roll as an animator on Moana and Zootopia at Disney Feature animation, He got hired on as Head of Animation on a feature project at Huhu Studios in New Zealand.

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Kevin RuckerKevin Rucker

Kevin Rucker

Kevin is currently a Senior Animator at Blizzard Entertainment in Irvine California. After graduating from the Academy of Art University, he landed his first job at Sony Computer Entertainment to work on a, now cancelled, PlayStation 2 title.

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Ricky WoodRicky Wood

Ricky Wood

Ricky is currently Principal Animator at the newly formed, People Can Fly NY. He has been animating games since 2003 and has helped ship 5 action packed titles - Heavenly Sword, Enslaved: Odyssey To The West, DmC: Devil May Cry, Just Cause 3 and Just Cause 4.

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Richard ArroyoRichard Arroyo

Richard Arroyo

Richard has worked in the animation industry as an animator for a little more than sixteen years which has made him an honorary member of the VES, Visual Effect Society.

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Jeremy CollinsJeremy Collins

Jeremy Collins

Jeremy Collins is currently a Senior Animator II at Blizzard Entertainment and, for the last 3+ years, has been animating the various flora and fauna of the World of Warcraft.

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Brad FaucheuxBrad Faucheux

Brad Faucheux

Brad has been working as a professional animator for 10 years, ranging from film, television, VR, web series, cinematics, and now in video games. A past student of iAnimate and he believes always learning is the ultimate key to being an animator.

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Jacob GardnerJacob Gardner

Jacob Gardner

Jacob has been working at Dreamworks Animation for over 5 years on films such as Shrek Forever After (reel), Megamind (reel), Puss in Boots, and Rise of the Guardians.

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Brent GeorgeBrent George

Brent George

Since 1997, Brent’s career has been enriched by many corners of the animation industry. Having spent time in Commercials, Television, Film and more recently Video Games, he has gotten a pretty good taste of what animation has to offer.

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Mike WallingMike Walling

Mike Walling

Mike is currently an animator at Dreamworks Feature Animation on Kung Fu Panda, The Kaboom of Doom. Before coming to Dreamworks Mike worked at Blue Sky Studios on the feature films, Robots, Horton Hears a Who and Ice Age 3.

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Casey McDermottCasey McDermott

Casey McDermott

Casey has animated professionally since 2008 for film, commercials, music videos, R&D, previz, cinematics, and most recently, in games.

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Kyle KenworthyKyle Kenworthy

Kyle Kenworthy

Kyle Kenworthy is the Principal Animator at Schell Games and has been working professionally since 2006. He most recently was the Lead Animator on Star Wars Jedi Challenges & Until You Fall.

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Marco FogliaMarco Foglia

Marco Foglia

Marco has had a passion for animated films and video games since he was 8. He never thought to get into animation himself until he saw Jurassic Park when he was 14.

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Patrick GiusianoPatrick Giusiano

Patrick Giusiano

Animator at DreamWorks, Patrick Giusiano has been working in animation for over 20 years. Born in France, he spent his time in Paris supervising multiple movies and TV shows.

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