The popular online site, Variety, recently published an article discussing the "urgent demand" in the animation industry, do to the boom in streaming services.
"The rise of streaming services — which are ordering season after season of animated shows for children and adults — has created an urgent demand for original content, leading to a surge in jobs at all levels of production. For now, the deluge shows no signs of letting up." (read the rest of the article HERE)
Now is a great time to join our animation workshops and get in this amazing industry or dramatically enhance your skills. We start our next set of workshops next week (Oct. 2nd). There's still time to join, don't delay.
iAnimate Games instructor, Richard Lico, shows "what its like to animate Quill" the hero from the PlayStation VR game Moss currently being developed. In this video Richard demonstrates a quick look around animation, with the opportunity to see some of the basics behind their Maya tools workflow. He says, "Lots of people have asked me how I go about creating animation for Quill, so I figured a quick glimpse would be a fun behind-the-scenes moment." Check out Richards bio page as well as our Game Animation workshops.
Our head of character animation, Jason Ryan, is currently leading the team at CineSite's Montreal studio on their upcoming feature film 'Gnome Alone'. Watch the first trailer released last month.
Richard Lico, one of our many talented Games animation instructor, left Bungie last year to join a start-up crew of former Bungie artist who formed Polyarc. This week at E3, they previewed their first title for the PlayStation's VR headset, Moss. Check out the trailer.
Our Lighting instructor, Frederick Gaudreau, shares about his career, as well as his 'Lighting & Comp' workshop here. Join our Summer term and learn from a PRO!
All students who enroll in the 2017 summer term at iAnimate will be eligible to compete in a very simple contest. The winning student will get their next term free! Just send us an animated clip from one of your iAnimate summer term exercises and a testimonial explaining what you like about iAnimate.net. We will post the best ones on our Facebook page. Near the end of the quarter we will check the number of likes for each post and the post that gets the most likes wins. It's that simple.
We're doing this for each of our 3 main animation programs, Features, Creatures and Games. So your chances just got a whole lot better.