on December 30, 2013

Why did you enroll in our motion capture workshop in the first place?
Truth be told, I was hesitant to enroll into the Motion Capture Workshop at first. I spoke with Richard Arroyo, Head of Game Animation, about my troubles with body mechanics. He helped me see that working with MoCap would really help me learn and understand motion better, and was he right!
Are you enjoying the workshop so far? Is it what you expected? What did you learn that you didn't expect?
I have done a great deal of online learning and this workshop is by far one of the best experiences I have had yet! Having Brent George as an instructor with great energy, knowledge and teaching experience has made the workshop all the more enjoyable!
The workshop turned out better than I expected. It really showcases not just how to use MotionBuilder as another animation tool, but also how to use my animation knowledge and experience to shape the data into something unique and fun!
I didn't expect to learn so much these short fourteen weeks! I learned how to extract key poses from data, blend entirely different motions together seamlessly, and create game animation loops! The is so much cool stuff you can do with MoCap, its crazy!
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on December 26, 2013
Excerpted from his weekly iAnimate lecture, iAnimate Games instructor Richard Lico describes the week's assignment with emphasis on the importance of planning and reference videos.
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Tags: Games, iA Lab, instructors, lecture, Richard Lico
on December 13, 2013
Video interview with iAnimate's Creature instructor Darryl Purdy. Darryl discusses his passion for animals and creatures growing up and how he transitions that in to animation.
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Tags: creature, Darryl Purdy, instructors
on December 06, 2013
Excerpted from his weekly iAnimate lectures, iAnimate feature instructor Alexis Wanneroy explains the blocking technique that he used while working on 'Rise of the Guardians'
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Tags: Alexis Wanneroy, Feature, iA Lab, instructors, lecture
on November 26, 2013
Video interview with iAnimate's Games instructor David Lam. David discusses about the challenges of in games animation and what his workshop is about.
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Tags: David Lam, Games, instructors
on November 22, 2013
Excerpted from her weekly iAnimate lectures, iAnimate feature instructor Angie Jones explains the principles of using power centers to help create your characters attitude and motion.
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Tags: Angie Jones, Feature, iA Lab, instructors, lecture
on November 20, 2013
Here is a brief look at what to expect from our 14 week 'Surface & Lighting for Animators' workshop starting in January. Visit the page HERE to see what you should expect and what you'll learn in the course.
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Tags: Lighting, Surfacing
on November 19, 2013
CTN2013...wow! Thanks to all who stopped by our booth, had their reels reviewed, and just stopped by for a chat. A lot of friendly people in this industry.
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Tags: CTN, CTN animation expo