on July 09, 2014
iAnimate is an online training course like no other. With iAnimate you are in direct contact with veteran animators from around the world, from leading studios in our industry, all from the comfort of your home and at a fraction of the price of a brick and mortar school.
Would you like to know more? Watch the video below.
on October 14, 2013
iAnimate has a great rigging workshop program and we've decided to reduce it's price to make it more affordable for all animators who would like to expand their technical knowledge. Learn more about our rigging program and our instructor Jonah Austin.
on August 05, 2013
My name is Damien Vie, I live in France and I just completed iAnimate Rigging workshop program. I chose iAnimate for several reasons. First of all, the instructors are recognized in their professional fields, that’s always reassuring. All the workshop are organized by module to fit each individual personal planning and financial resources. Once enrolled in iAnimate, you have so much more resources available then just your workshop; all the rigs, extra tutorial video, the community, etc.
My experience has been very enriching to say the least. Beyond the technical knowledge learning expectations had, I also met a community of passionate artist and instructors with whom the student could exchange and share their passion for animation and rigging.
Jonah Austin our rigging instructor is a great teacher with a solid educational methodology. His explanations are clear, precise and well documented. During his workshop he gives equal importance to the technical and the artistic anatomical aspect of a good rig. In addition to being available at all time, he often shared his professional experiences with us.
on July 15, 2013
iAnimate inteviews our rigging instructor, Jonah Austin. Jonah discusses how he approaches rigging, being an animator as well, and how he helps bridge that gap of technical and artist when it comes to rigging.
on April 02, 2013
We had the opportunity to chat and learn a little more about iAnimate Rigging instructor Jonah Austin.
Hey Jonah, tell us about your experience on Beowulf and Benjamin Button as a technical animator and what led you to those great production.
Yeah, well first I went to the School of the Art Institute of Chicago where I focused on experimental and traditional animation. I took many figure drawing and anatomy classes which would be crucial later in my career. Then I moved to LA to study at Gnomon School of Visual Effects to learn Maya. Fortunately I had a great instructor, Rick Grandy, who turned me onto rigging. I had no idea what it was, but the dual technical and artistic aspects of it intrigued me. I worked hard in class and got my first job at Sony Pictures Imageworks as a technical animator (rigger). First I had to learn MEL scripting in about a week. I had very little scripting experience but the senior guys helped me a lot and I picked it up out of necessity. While there, I was also trained in Sony's proprietary facial rigging solution. That’s when I became a facial TD on Beowulf, which was a great education in the Uncanny Valley. After that I moved to Digital Domain and work for Steve Preeg on the Curious Case of Benjamin Button for 2 years. That was an amazing experience with amazing results. I feel like that was probably the most elegant rigging solution in production. Then I transitioned onto Tron:Legacy and rigged over 80 assets from Rinzler's digital double to giant floating rocks and everything in between. It was on Tron that I switched from rigging to animation, it led me to land a Lead Animator position at MPC (The Moving Picture Company).