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Articles tagged with: instructors

New Shorter Schedule & Lower Price!

on December 12, 2014

New Shorter Schedule and Lower Pricing

We have streamlined our workshops to a four session per year schedule, along with a new price point to reflect it. What does this mean for you? You save time, money, and finish sooner! All without compromising the quality of education iAnimate has been known for. The Feature, Creature, and Game Workshops have been reduced to $1698 per workshop! So not only is the schedule more flexible and streamlined for our artists, but the price is more affordable too.

Sign Up Now for the Jan 5th Start Date by visiting: APPLY

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Animation Skillnet - Animation MasterClass with Jason Ryan

on October 23, 2014

MasterClass with Jason Ryan

On October 30th, Animation Skillnet will be hosting a 3D Animation Masterclass in Ireland with our very own Jason Ryan. Jason has been working in the field of animation for over 20 years and has just finished up on WDAS newest film, Big Hero 6. If you're in the area, you don't want to miss this opportunity. More information can be found at: http://animationskillnet.ie/30-10-14-3d-animation-masterclass-with-jason-ryan-1-day-thursday-30th-october/

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Places To Go and People To See!

on October 13, 2014

October iAnimate Events

The ability to have our workshops live and on-line allows us to connect with students from around the world, and now is our opportunity to meet some of you face to face. iAnimate is on the road again and during the month of October we'll be at the events listed below. Please check out the events and say hello.

Animago Conference, Babelsberg  (Berlin) Germany - October 15th & 16th
http://www.animago.com/en/conference/

Pixel Animation, Quebec Canada - October 28th
http://pixelanimation.org/en/

Game Connection, Porte De Versailles, Paris France - October 29th - 31st
http://www.game-connection.com/

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Interview with Bungie Principal Animator - Richard Lico

on September 17, 2014

In our 31st podcast, we interviewed Bungie Principal Animator, Richard Lico. Richard was a Sr. Art Lead on Bungie’s recently anticipated title Destiny. This was Bungie’s first mutli-platform title release since having been exclusive with the Halo franchise, and Richard was a part of the project from its infancy. He was responsible for the overall character animation technology and working with the art director to set the animation vision on Destiny. He’s been in the game industry since 1999, and has a passion for animation and game design that definitely showed in the podcast!

Richard's 2014 demo reel | Destiny Game Website

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Interview with Animation Director Kristjan Zadziuk

on August 22, 2014

In our 30th episode, we speak with Ubisoft Toronto Animation Director, Kristjan Zadziuk. He's worked on many high profile titles such as James Bond: Bloodstone and Splinter Cell: Blacklist, as well as the original Assassins Creed that launched the award winning series. With 15 years of experience and having worked on such prestigious titles, Kristjan had some great insight to animation and the gaming world, as well as some entertaining behind the scenes stories with tactical martial arts expert Kevin Secours. You won't want to miss it.

Kristjan' demo reel | karambit seminar with Kevin Secours | Games Workshop 3 Elite Edition

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