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Articles tagged with: instructors

Interview with Lead Animator Sebastian Kalemba

on March 30, 2016

In our 43rd episode, we interview Sebastian Kalemba who is currently a Lead Animator at CD Projekt RED in Poland. Sebastian (Seb) is not only one of the first students to grace iAnimate, later he became a feature alumni, and now you can find him teaching in our game workshops. Seb lead the animation team on CD Projekt's critically acclaimed The Witcher 3 Wild Hunt. In this interview we discuss his role as a lead on the project, his journey to get there, and tips for working in a creative, yet busy, industry.

Sebastian's 2014 Reel | CD Projekt RED | Game Animation page | Feature Animation page

Interview with Lead Animator Sebastian Kalemba

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Pre-Visualization Interview with Animator James Bennett

on February 26, 2016

We have returning guest, James Bennett. James has been working in the animation industry for over 15 years and has worked at some of the top studios and blockbuster films during that time. He has worked on such films as Godzilla, The Hobbit, Avatar, King Kong, Tin Tin, How To Train your Dragon 2, & Madagascar 3. James has been teaching in our Creature workshop division helping students achieve the amazing quality found in our recent creature student show reel, but will also now taking on a new workshop here, Pre-Visualization. In this podcast we talk to James about his experience working in pre-viz for films like How To Train Your Dragon 2 and what one can expect from the workshop he'll be teaching. It's always lively with James, making this an interview you won't want to miss.

Pre-Visualization page | Previous Podcast with James | 2015 Student Creature Reel

Interview with James Bennett Pre-Viz

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Creature Instructor David Gibson Wins an Annie Award!

on February 11, 2016

David Gibson Annie Awards winner

David spent almost 4 years as a developer and supervising animator on Evolve. During production, David and the entire team worked tirelessly to push the experience taking risks to create a unique and refreshing game for our players. His main areas of focus during development were the look and feel of the monsters, creatures, and first person hunters which he's now sharing his experience with his students at iAnimate.net

Creature Animation Student Showreel 2015 | Creature Animation Page | Podcast Interview with David Gibson

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Rise of the Tomb Raider interview - David Hubert & Darryl Purdy

on December 04, 2015

Rise of the Tomb Raider is a recently release game and was greeted with raving reviews. Many of our instructors and previous students contributed to the 80 minutes of cinematics found in the game. In our 40th episode, we sit down with David Hubert (Cinematic Director) and Darryl Purdy (Senior Animator) of Eidos Montreal to discuss the development of the game, as well as some of the challenges and joys of working in gaming in this generation of systems.

Rise of the Tomb Raider interview with David Hubert and Darryl Purdy

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We're Getting Ready For CTN 2015

on November 13, 2015

iAnimate at CTN Animation Expo 2015

We are SUPER excited that the annual CTN Animation Expo in Burbank, CA is less than two weeks away (Nov. 20-22). It's a fantastic event to get together with other artists who are just as passionate about this industry as we are! We'll be at Booth B8.3 & B8.4. Please stop by and say hello, have your reels reviewed by industry professionals, and network with our amazing & passionate team.

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Pixel Animation 2015 wrap up

on November 12, 2015

Pixel Animation 2015 Group Photo

Pixel was an unique event in the beautiful city of Quebec, Canada where the audience had access to meet and learn directly from industry professionals. Being the program director, it was key for me to give the same love and attention as we do at iAnimate, hence why it was only natural to have some of our instructors participate.  Audience had a chance to hangout with the all of the speakers coming from Pixar, Disney, Blue Sky, ILM, Pixomondo, Blizzard, CD Projekt Red but most importantly came out learning and more inspired than ever!
- Ric Arroyo

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Interview with animator - Jamie Titera

on November 02, 2015

In our 39th podcast, we interview game animator Jamie Titera. Jamie is currently a Lead Animator at Disney Interactive Studios working on their popular Disney Infinity franchise.  As the combat animation lead at Disney Interactive his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other. In this interview Jamie shared about his workflow, working with multiple unique characters from vastly different universes, and some of the ins and outs of working in a game environment. Watch his reel below to get a taste of some fun combat animation.

Jamie Titera current reel

Interview with animator Jamie Titera banner

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iAnimate.net at Pixel Animation 2015

on October 15, 2015

iAnimate at Pixel Animation 2015

iAnimate.net will be at Pixel Animation in Quebec, Canada on October 26th - 30th. We have a great line up that will be attending.

David Gibson (Creature Animation Instructor)
James Bennett (Creature Animation Instructor)
Jeremy Collins (Game Animation Instructor)
Sebastian Kalemba (Feature Alumni and Lead Animator at CD Projekt)

MASTERCLASS – LEARN, MEET, ANIMATE

Pixel Animation offers high end masterclasses for professionals and graduate students in animation, video games and VFX. Other activities such as breakfast with the masters and networking cocktails make Pixel Animation Masterclass and event where:

  • You'll learn the secrets of the industry in a relaxed and organic atmosphere during the Meet & Greet breakfasts.
  • You'll learn the technics of the industry during the high end masterclasses.
  • You'll party with the industry during the networking cocktails.

Visit http://pixelanimation.org/en/ and enter "ETUDIANT" in the promo code section for a 40% off discount.

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