on August 29, 2019
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In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team. He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having worked in multiple different areas within animation, it was great to sit down and talk with him.
If you would like to find out more about game animation visit our Game Animation Workshops page.
Watch Casey's latest animation reel.
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on November 23, 2018
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on January 11, 2017
Congratulations to the crew at Walt Disney Animation Studios for winning a Golden Globe for Zootopia. And a special extra congrats to the iAnimate alumni, students, and instructors who contributed to that film. Keep up the great work!
on August 05, 2016
For over the past 10 years, Stephen has applied the craft of character animation to a variety of projects and has been fortunate to have worked with some of the biggest studios in the animation industry. His start in feature animation came from an internship with Pixar Animation Studios. Since then, Stephen has had the pleasure of working on projects for Blue Sky Studios, Reel FX, Dreamworks Animation, Laika, Blizzard Entertainment, and most recently as a Senior Character Animator for Sony Pictures Imageworks. Eager to share his love of animation, Stephen has been involved with teaching at iAnimate.net and is co-creator of SpeakingofAnimation.com.
on June 30, 2016
This is a quick, but cool, demo by Game instructor Richard Lico on how he animates the ears of his little mouse character using aim constraints in Maya.