Articles tagged with: instructors

Interview with Animation Director Keith Lango

on October 31, 2019

In our 68th podcast we interviewed industry veteran, and newest iAnimate Game instructor, Keith Lango. Keith is an award winning animator & animation director with over 20 years of experience. He's worked on AAA titles such as HALO, Portal, Team Fortress 2, DOTA 2, and Counterstrike, in addition to various commercials, interactive, and VR projects. Keith has been fortunate enough to work at some of the most recognized studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers, Take 2 and Disney to name a few... Keith is recognized as one of the first early pioneers in training up the next generation of animators through his on-line tutorials.

If you would like to find out more about game animation visit our Games Animation Workshops page.

Interview with Animation Director Keith Lango

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Creature Animation Workshop 3 - Flight Review

on September 25, 2019

A glimpse at Brendans Body's Creature animation workshop. This workshop will focus on flight animation and fantasy creature animation. How to craft believable and entertaining creature and animal performance. Two experienced instructors will join forces for this special workshop, which also provides 20+ hours of exclusive recorded lectures from more the 12 different creature animation expert.

Find out more about about Creation Animation workshop or Brendan Body.

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Creature Workshop 2 sample with Erik Morgansen

on September 23, 2019

Hi, I'm Erik Morgansen, teaching iAnimate's Creature Animation Workshop 2.

I've been working as an animator for 25 years (the most recent 12 of those years at ILM in San Francisco) and during that time I've had the opportunity to animate a lot of different kinds of creatures in all sorts of films. Sometimes it's been a straightforward endeavor, and I've simply faithfully executed some kind of mechanical movement for a creature that I've observed in reference footage.

Often times, though, there's been some kind of twist to the procedure and a director will say, "make it more intense", or "make it funnier", or "make it feel less like a monster and more like a human, but not too much like a human, it's gotta still feel like a monster...".

So how do I do that?

That's where Creature Workshop 2 comes in. We'll spend some time putting several different animal types in context so that we can better understand how they relate to one another and how they relate to us as human beings. This will give us clearer sense of what drives animal behavior, how to accurately describe their internal nature visually to the audience, and where you can take some artistic license with that description.

This subject matter is really important if you want to create convincing animal performances. Aside from that, it's really fascinating and fun. There will be some clips of this past term's class shortly. Please have a look if you are interested.

I hope to see you guys in class!

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Creature Animation workshop 3 - Lecture: Scale

on September 23, 2019

A glimpse at Brendans Body's Creature animation workshop. This workshop will focus on flight animation and fantasy creature animation. How to craft believable and entertaining creature and animal performance. Two experienced instructors will join forces for this special workshop, which also provides 20+ hours of exclusive recorded lectures from more the 12 different creature animation expert.

Find out more about about Creation Animation workshop or Brendan Body.

Continue Reading