on July 20, 2015
Our friend over at Animators Resource recently posted his video interview with our very own David Hubert & Darryl Purdy. They chatted about the challenges they have both in film and games, and then Darryl does a quick breakdown of how he approaches some of his creature animation. Thank you JP for the interview.
on November 05, 2012
Awesome piece by Aaron Gilman.
This was posted on May 24th, 2009 and is still a great read!
As someone who has been back and forth between games and film for many years, I thought it might be interesting to offer my perspective on what I think are vastly different animation pipelines.
In my opinion, when it comes to animation, games and film begin their production process needing (not wanting) vastly different things, and this ultimately sets the tone for how animation is critiqued, processed and approved over the course of almost the entire project.