Articles tagged with: alumni

iAnimate Feature Student Spotlight - Alaa Afifah

on July 24, 2015

Alaa Afifah Spotlight

Our very talented Feature animation student, Alaa Afifah, shares his thoughts on his time at iAnimate as well as his animation journey. Read his write up below & watch his very entertaining acting chops in his reel.

iA: What is the biggest thing you took away from your time at iAnimate?
Mmmmm I would say there are too many things, but the main thing that I took away with me was to learn how to observe and understanding animation on my own. Because the tools and the criticism that I had been given by my instructors, has given me all that I need to continue my career on my own.

iA: What is the most surprising thing you have learned while in the "studio life"?
I would say every new project I get to learn something new, there is always a challenge to get the idea across. But the greatest thing I have acquired is Speed!

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Alumni Sighting - Sebastian Kalemba

on May 20, 2015

Alumni Sighting - Sebastian Kalemba

Feature Alumni, Sebastian Kalemba, was picked up by CDProjekt Red about 8 months ago and was able to make a big contribution to the highly anticipated Witcher 3 game. He's now currently lead of CDProjekt Red next big release 'Cyberpunk 2077' and the expansion packs.

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iAnimate Games Alumni Spotlight - Emily Harrenstein

on May 13, 2015

Game Alumni Emily Harrenstein interview

iA: Why did you decide to enroll into iAnimate?
Back in 2010 I was out of work and struggling to break into the animation industry. I attended CTN-X thinking that I might somehow land a job. It turned out everyone who reviewed my reel thought I needed more training. I was pretty disheartened after hearing that, as I had already spent a year going to a school in Vancouver, BC, had worked a 3D job for almost 3 years, and I didn’t have the time or money to attend a brick and mortar school again. That’s when I stumbled across iAnimate’s booth, and met Jason Ryan in person. He told me about the school and the fact that I could take a break between workshops if I needed, and he seemed so genuine that I was sold. I first started out with the feature programs, then after a year’s break decided to pursue gaming animation. I completed the gaming program in August, 2014.

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The iAnimate feature experience by alumni Joost van Schaik

on April 24, 2015

Feature Experience Alumni Jooost van Schaik

When I heard a few years ago that Jason Ryan was about to start iAnimate, I was instantly excited about the idea and wanted to be part of the first group of students. I had taken online classes before, but I felt I needed to refine my skill set. You can imagine that I was really excited about the iAnimate concept to prepare animators for feature productions by working closely together with top notch feature animation instructors and mimic a production environment during the classes. I was blown away by the quality of the classes and the knowledge of the mentors during the one-on-one weekly reviews. It’s a very special feeling when you can discuss your work directly with your mentor in person when you are at the other side of the ocean.

Also the rigs that iAnimate provides are top quality fast rigs that are a joy to work with. They have so much appeal that I felt at times that we were spoiled a bit with these new toys that were given to us every workshop.

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Annie Nomination for Alumni Ravi Kamble Govind

on December 15, 2014

Ravi Kamble Govind Annie Nomination

Huge congratulations to iAnimate Alumni, Ravi Kamble Govind, on his recent Annie Awards nomination! This is one of the highest honors given for excellence in animation. Ravi has been nominated for his lead work on Dave, the villain of the movie Penguins of Madagascar. He has been nominated in the category of Outstanding Achievement, Character Animation in a Feature Production.

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