Articles tagged with: Modeling

Modeling & Maya Introduction Workshop Student Samples

on March 27, 2015

Modeling and Maya Intro. Workshop Student Samples

Our Modeling & Maya Introduction workshop is a great way to learn how to build unique and specific props and sets for your animation shots. It's also a great way to get familiar with Maya, particularly if you're new to animation and want to enroll in one of our animation workshops (i.e. Feature, Game, & Creature). We have some spots available for our Spring session starting April 6th. Visit the Modeling & Maya Intro. Page for more information or see the Apply page for pricing & to apply.

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iAnimate Lab - No. 12 with Sean Callan

on October 18, 2013

iAnimate Lab - No. 12 with Sean Callan

Excerpted from his weekly iAnimate reviews, iAnimate Modeling instructor Sean Callan reviews a student assignment for the modeling workshop. See below for some of the work students in the workshop are already producing and not even half way through the block yet.

Do you want to learn to build props for your animations? Visit the Modeling for Animators page for further information.

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New Modeling for Animators instructor Sean Callan

on July 26, 2013

iAnimate instructor Sean Callan

iAnimate.net would like to welcome Sean Callan to our roster of professionals who are teaching here. Sean will start in September teaching our Modeling for Animators workshop. Sean is a Certified Maya Instructor and has been modeling for 15 years with practical experience creating both hard surface and organic models for TV/film and real time simulations. He's just finished up co-modeling four new character car models for the Hasbro on the upcoming Transformers 4 movie. If you've ever wanted to spice up your animation scenes to help really "sell" your shot, come join our Modeling for Animators workshop!


m4aws blog Sean tn

Be sure to check out the Modeling for Animators page to read his full bio and read the updated workshop breakdown to see what you'll be learning.

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New iAnimate workshop - Modeling for Animators

on April 20, 2013

Have you ever wondered how those characters, sets, and props in your favorite films are created?  As an animator, have you been afraid to venture out into the unknown territory of computer modeling. Then this class is for you! We'll be showing you beginner's techniques, how to's, and tips so that you can now learn to sculpt simple to moderately sophisticated objects in Maya.  With this course, you'll learn how to make your own props, create a simple set, and remove the mystery of all of those tools and buttons in the polygonal model tool set.  You can listen to an interview Jason Ryan had with Larry Whitaker (modeling instructor) during one of Jason's live weekly demos, as well as visit the Modling for Animators page: HERE

iA modeling images blog

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