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Feature Animation

Feature Animation

Our Feature program is a complete set of seven workshops. Each one is designed to teach the skills, workflows, and principals needed to succeed in this amazing industry. All of our instructors are currently producing the animation you see in many of your favorite feature films today. Our goal is to teach you how to create that great, believable animation; animation that connects with audiences around the world.

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Game Animation

Game Animation

These workshops will present a focused study of 3D animation for the game industry and it's specific needs. They will consist of multiple live talks, demos, reviews and assignments that would resemble an actual production pipeline.

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Creature Animation

Creature Animation

These workshops will present a focused study of animal and creatures animation. Guided by veterans from the industry, these workshops consist of live lectures, assignments and reviews tailored to develop your body mechanics skills and animal behaviors knowledge.

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Rigging

Rigging

You'll learn the art and science of building a character rig as well as the development process and pipeline used in the industry. These processes are fundamental and can be applied to any production pipeline; feature animation, VFX and video game.

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Intro to Maya & Modeling

Intro to Maya & Modeling

Have you ever wondered how those characters, sets, and props in your favorite films are created? We'll be showing you techniques, how to's, and tips so that you can learn to sculpt simple to sophisticated objects for use in your own animation shots; all the while getting grounded with the ins & outs of Maya.

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Motion Capture

Motion Capture

Designed with animators in mind, this class will deliver the essential skills and provide a startup toolkit in order to hit the ground running with Motion Capture in a production environment. Fear not Motion Capture for it too can be your friend.

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Lighting & Compositing

Lighting & Compositing

his workshop is designed to help animators give their shots that professional feature film look. You will learn the process of lighting, texturing, and post work to get your shots "Reel ready". We all know at the end of the day it's your animation that will speak for you, but this workshop will help you put your work in the best possible light (PHUN intended).

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Pre-Visualization

Pre-Visualization

Previsualization as an art form is growing rapidly and has become a fixture within most companies. It is a vital component of production linking the worlds of production with pre-production. Within this domain the specialist generalist reigns supreme.

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Blender for Animators

Blender for Animators

A complete introduction to animating in Blender which is a powerful and FREE open source 3D creation suite that supports animating for films, games and VFX. iAnimate is proud to add Blender as an option and support the animation community as major studios like Epic and Ubisoft are adopting this powerful software in their pipelines and projects.

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Photoshop and After Effects

Photoshop and After Effects

Photoshop is the industry standard for image manipulation and digital art, and is a part of every single production pipeline. After Effects is the most widely used post production application for compositing 3D and 2D footage. It can animate assets and is used to create Special Effects and make changes that would be more time consuming in traditional 3D applications. It is also a very useful tool for preparing image sequences for reference within Maya for animation.

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Unreal Engine

Unreal Engine

Over the course of this workshop, the student will experience the early stages of video game development using the Unreal Engine. From project and scene structures, to setting up a character, creating a control scheme, and seeing your animation in editor. By the end of the workshop, students will have playable game demo.

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