Articles tagged with: Games

Interview with Animation Director Keith Lango

on October 31, 2019

In our 68th podcast we interviewed industry veteran, and newest iAnimate Game instructor, Keith Lango. Keith is an award winning animator & animation director with over 20 years of experience. He's worked on AAA titles such as HALO, Portal, Team Fortress 2, DOTA 2, and Counterstrike, in addition to various commercials, interactive, and VR projects. Keith has been fortunate enough to work at some of the most recognized studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers, Take 2 and Disney to name a few... Keith is recognized as one of the first early pioneers in training up the next generation of animators through his on-line tutorials.

If you would like to find out more about game animation visit our Games Animation Workshops page.

Interview with Animation Director Keith Lango

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Interview with Blizzard Sr Animator Casey McDermott

on August 29, 2019

In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team.  He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having worked in multiple different areas within animation, it was great to sit down and talk with him.

If you would like to find out more about game animation visit our Game Animation Workshops page.

Watch Casey's latest animation reel.

Interview with Blizzard Sr Animator Casey McDermott

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Keith Lango joins the iAnimate crew

on August 20, 2019

Keith Lango, award winning animator & animation director, has joined our iAnimate Games team. Over the past 20 years he's worked at studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers and Disney to name a few... Learn about our workshops here: HERE.

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Interview with Tech Animator Andy Kephalidis

on November 23, 2018

In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.

Andy Kephalidis Bio | Animation Integration in Unreal Workshop | Animation Bootcamp: An Indie Approach to Procedural Animation

Interview with Tech Animator Andy Kephalidis

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