on January 16, 2015
Don Thurakichprempri recently landed a job at Treyarch and now working on the new Call of Duty. This is what he had to say about his time here at iAnimate.
Having taken online classes before, when I heard about iAnimate and saw the work that the students were putting out. The quality was outstanding and I was sold once I saw the large variety of teachers that I could pick from. I chose to do the Games Animation Workshop because I wanted to strengthen my knowledge of body mechanics and it was definitely the right choice. David Lam and Ric Arroyo were absolutely fantastic instructors who both had a plethora of animation knowledge. They treated the course as if we were in a studio and gave feedback accordingly. This set up a certain standard for shots to be finished and polished on time just as it would be expected of animators in a professional setting and I feel like that truly benefits any student who is serious about working in the industry. Overall, it was an amazing experience and I feel like I improved drastically. I would recommend iAnimate to any animator who is looking to up their game and is willing to put in the effort to better their skill set!
on December 03, 2014
When I decided I wanted to further my education, I knew I wanted to explore the option of taking online courses. There was one problem however, I had no idea which route to go. I did my best to educate myself with all of the options out there in hopes to make the best decision for myself, each had their merits, but ultimately, it was still a shot in the dark. This obviously drew me to choose iAnimate, with a large collection of fun and interesting character & creature rigs, workshops focused on what I wanted to learn, and a great collection of industry veterans to lead the way.
Thankfully, I couldn't be happier with my choice. iAnimate goes beyond offering great character rigs and truly delivers an incredible educational experience.
on September 12, 2014
My name is Daniel Bodinof, I've been a 2d television animator for 14 years, but 5 months ago I had a realization that what I truly wanted to do was animate for Video Games. I'd never touched Maya before and my reel didn't have anything that showed any knowledge of 3d let alone video game mechanics. I knew I needed insider experience and instruction. When I was researching my options, iAnimate's games workshop seemed to be exactly what I needed. I got to learn from David Lam, one of the best in the business. I was given real assignments like you would receive at a studio job, and I was encouraged to push for industry quality. 14 weeks later I had a demo reel that got me a job at my first studio of choice that I applied to. Sounds crazy but its true. Thanks iAnimate!
on June 19, 2014
My professional background is 7 years in the game industry, but having been in the industry this long I know I always need to keep improving my skills as an animator and therefore, whenever possible, I try to take online animation courses in my free time, which led me to taking Games Workshop 1 with iAnimate.
on April 07, 2014
"I chose iAnimate, because of the instructors, rigs, school structure, and the community seemed to be a step up in relation to the other online schools. I enrolled in the Games Animation program, because I'm a hardcore gamer and passionate for games! I want to break into the game animation industry and my main goal is to end up animating cinematic for games.
I'm truly satisfied with the program.