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iAnimate at CTN Animation Expo 2019

on November 18, 2019

We are a week away from the annual CTN Animation expo in Burbank, California and have a great line up of our instructors & alumni ready to meet you and review your reel. This is such a fun show and always great to see new and familiar faces. So get your reels ready and come by our booth (Booth B86/87).
We hope to see you there.

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Interview with Animation Director Keith Lango

on October 31, 2019

In our 68th podcast we interviewed industry veteran, and newest iAnimate Game instructor, Keith Lango. Keith is an award winning animator & animation director with over 20 years of experience. He's worked on AAA titles such as HALO, Portal, Team Fortress 2, DOTA 2, and Counterstrike, in addition to various commercials, interactive, and VR projects. Keith has been fortunate enough to work at some of the most recognized studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers, Take 2 and Disney to name a few... Keith is recognized as one of the first early pioneers in training up the next generation of animators through his on-line tutorials.

If you would like to find out more about game animation visit our Games Animation Workshops page.

Interview with Animation Director Keith Lango

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Interview with Dreamworks Supervising Animator Ravi Kamble Govind

on September 26, 2019

In our 67th podcast we interviewed iAnimate Feature animation alumni and DreamWorks Animation Supervising Animator, Ravi Kamble Govind. Ravi was one of our first students to attend iAnimate and one of our first graduating classes. It has been remarkable to follow his growth and success since graduating. Since graduating, Ravi has worked on many feature films and commercials. Ravi worked on the feature film 'The Penguins of Madagascar' where he was promoted as character lead on the octopus villain "Dave" and was nominated for an Annie. He served as a character developer on the 'Detective Pikachu' movie, and has acted as one of the Supervising Animators on both the upcoming Abominable movie and Boss Baby 2 feature. Ravi is both passionate as well as humble about his craft, which made for a fun and informative interview.

If you would like to find out more about game animation visit our Feature Animation Workshops page.

Interview with Dreamworks Supervising Animator Ravi Kamble Govind

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Creature Animation Workshop 3 - Flight Review

on September 25, 2019

A glimpse at Brendans Body's Creature animation workshop. This workshop will focus on flight animation and fantasy creature animation. How to craft believable and entertaining creature and animal performance. Two experienced instructors will join forces for this special workshop, which also provides 20+ hours of exclusive recorded lectures from more the 12 different creature animation expert.

Find out more about about Creation Animation workshop or Brendan Body.

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Creature Workshop 2 sample with Erik Morgansen

on September 23, 2019

Hi, I'm Erik Morgansen, teaching iAnimate's Creature Animation Workshop 2.

I've been working as an animator for 25 years (the most recent 12 of those years at ILM in San Francisco) and during that time I've had the opportunity to animate a lot of different kinds of creatures in all sorts of films. Sometimes it's been a straightforward endeavor, and I've simply faithfully executed some kind of mechanical movement for a creature that I've observed in reference footage.

Often times, though, there's been some kind of twist to the procedure and a director will say, "make it more intense", or "make it funnier", or "make it feel less like a monster and more like a human, but not too much like a human, it's gotta still feel like a monster...".

So how do I do that?

That's where Creature Workshop 2 comes in. We'll spend some time putting several different animal types in context so that we can better understand how they relate to one another and how they relate to us as human beings. This will give us clearer sense of what drives animal behavior, how to accurately describe their internal nature visually to the audience, and where you can take some artistic license with that description.

This subject matter is really important if you want to create convincing animal performances. Aside from that, it's really fascinating and fun. There will be some clips of this past term's class shortly. Please have a look if you are interested.

I hope to see you guys in class!

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Creature Animation workshop 3 - Lecture: Scale

on September 23, 2019

A glimpse at Brendans Body's Creature animation workshop. This workshop will focus on flight animation and fantasy creature animation. How to craft believable and entertaining creature and animal performance. Two experienced instructors will join forces for this special workshop, which also provides 20+ hours of exclusive recorded lectures from more the 12 different creature animation expert.

Find out more about about Creation Animation workshop or Brendan Body.

Continue Reading

Interview with Blizzard Sr Animator Casey McDermott

on August 29, 2019

In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team.  He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having worked in multiple different areas within animation, it was great to sit down and talk with him.

If you would like to find out more about game animation visit our Game Animation Workshops page.

Watch Casey's latest animation reel.

Interview with Blizzard Sr Animator Casey McDermott

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