David Hubert and Cameron Fielding both come from the Feature animation side as well as the Game animation side, and in this interview they share their experience with creature animation on production such as The Croods, Madagascar 3, How to train Your Dragon and Turok.
Bill Tessier has been teaching at iAnimate.net since we opened our doors and is an accomplished animator. He's worked on such VFX movies as 'Matrix Revolutions' and 'Harry Potter and the Sorcerer's Stone'; and during his time at Dreamworks, Bill worked on "Flushed Away", "Bee Movie", "Monsters vs. Aliens", "How To Train Your Dragon", "Kung-Fu Panda 2", and the up coming Turbo. He's currently work on Reel FX's new feature 'Free Birds'. Check out our interview with him.
In our 13th podcast episode, we get iAnimate's very own Head of Character animation, Jason Ryan as a guest, as well as long time animator and instructor Mike Walling. Both of these gentlemen are seasoned in animation as well as teaching. We get to talk about working with James Baxter, Chris Sanders, and their experience on DreamWorks recently released animated film Croods! Get ready for a an entertaining, and wealth of animation knowledge in this podcast interview.
In our 12 podcast we chat with seasoned animator and iAnimate feature instructor, Jason Anastas. Having worked for both Walt Disney Animation Studios & DreamWorks Animation SKG, on such films as "Bolt", "Tangled", "Kung Fu Panda 2", "Puss And Boots", "Rise Of The Guardians", "The Croods" and "Peabody And Sherman" this makes for a great podcast.
In our 11th podcast, we get some time to chat with Michael Jungbluth who is a Senior Animator at ZeniMax Online Studios and also heading up the first ever Animation Bootcamp at GDC! Listen to his thoughts on animation, the gaming industry, and GDC. Click on the thumbnails below to see some pics of Ric's trip and interviews with some of the studio game producers mentioned in the podcast intro.
In our 10th podcast we speak with Assassin's Creed 3 Animation director, Jonathan Cooper. Jonathan talks about the ins and outs of animation as it pertains to today's gaming industry and his roll in this triple A title.
In our 9th podcast, and second for 2013, we steal some time from Studio Technique's founder and artistic director Samantha Youssef. Samantha has worked as a character animator for Walt Disney Animation, and has a rich background in the arts and traditional animation, which make for a great conversation about how those can play a major roll in CG today.