on September 13, 2016
Why did you decide to enroll into iAnimate?
I knew that I wanted to be an animator for games for a long time, but I could easily see that I was nowhere near the skill level I needed to be to land a job. Realizing that my years of largely self-teaching weren’t getting me as far as I wanted to be, I started doing some research online to see what different programs were out there, which led me to iAnimate. Watching the previous year’s game workshop reels is what really solidified the decision for me. The amazing student work, combined with the ability to have access to the vault lectures, as well as the top-tier instructors, were all more than enough reasons for me to see that iAnimate was exactly what I’d been looking for.
How are the workshops?
All of the workshops are amazing and extremely helpful to anybody who wants to get into animation for games. They gave me real world knowledge and expertise that I could have only otherwise gained through working at a game studio. Having all of the assignments centered around projects that we could potentially be doing at an actual game studio helped prepare me for what I could expect to be doing day-to-day as an animator. Going from iAnimate to working full-time as an animator was an easy transition due to the focus each workshop had on creating game-ready animations and receiving feedback throughout the process of each animation.
on August 09, 2016
Why did you decided to enroll into iAnimate?
My experience as a professional animator thus far has mostly been motion graphics and composting work for web and television. About a year ago I started looking for avenues within animation that were more aligned with my interests and in the end more rewarding. Deep down I always knew that was games but I wasn’t sure how to pursue that goal. Lucky for me I met someone in the iAnimate Feature Workshops and learned about the Gaming Workshops. After seeing her stunning iAnimate work I decided to browse the website and was blown away. The beautiful character rigs, amazing showreels and the quality of instructors sold me.
Did you enjoy your time at iAnimate?
From the very first class I knew I had made the right choice. Learning under industry pros and being in a virtual classroom with other talented animators from all over the world was a rewarding experience. I enjoyed my time at iAnimate because every lesson, assignment and critique made feel closer and more prepared for my goal.
on April 28, 2016
>> Listen Online
In our 44th podcast we geek out with Blizzard senior animator, Jeremy Collins. Prior to animating for video games, Jeremy worked as a character animator on a number of animated features & VFX films such as Tangled, Alice in Wonderland, Narnia, Cloudy With A Chance of Meatballs, and I Am Legend. We spoke with him about his time at Disney working with Glen Keane, working on fan favorite game World of Warcraft, and advice having worked in multiple areas of the animation field.
Jeremy's Reel | Jeremy's Twitter | Jeremy LinkedIn | Game Animation page | Feature Animation page
>> Download this Podcast
on December 29, 2015
In July 2010 we opened our doors with the goal of bringing top notch training, by talented industry professionals, to artists homes around the world. In that period of time we've helped thousands of artists achieve their goals. This is a brief highlight of our five years in the animation industry and showing some of the best student work during that time.
on December 15, 2015
How did you find iAnimate?
I originally found iAnimate when I was looking for a program that would teach me how to animate specifically for games. I have always been a big fan of video games and this is the industry I was wanting to get into. After doing a lot research online, iAnimate's name kept appearing. They had an impressive list of teachers and referrals from past students. Their Games Workshop Reel was stunning. I knew this was the place for me. It has been one of the best decisions to register for their workshops. I since have completed all of the Games Workshop program and the Motion Capture workshops.
Why did you decided to enroll?
I decided to enroll at iAnimate after viewing their impressive Game Workshop Reel. I was hungry to learn more about animation and get into the gaming industry. The quality of the student animation, their rigs and iAnimate's list of triple A studio teachers was what convinced me that these workshops were exactly what I was looking for.