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Articles tagged with: Games

Interview with Sr. Animator Jason Shum

on May 01, 2017

In our 51st podcast we interview Riot Games Sr. Animator, Jason Shum. You can also find Jason teaching in our Games animation workshops. Before working on Riot Games' League of Legends, Jason worked at Ready At Dawn on their PS4 AAA title The Order: 1886. Through out Jason's career, he's worked at such studios as Blur Studio, EA, and Pandemic Studios. Jason has a love for animation, and it showed in this podcast as we discussed his career, which spans games, cinematics, and TV.

Jason's Animbreak on Facebook | Jason's personal site

Interview with Sr Animator Jason Shum

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Interview with Ubisoft Quebec game animator Sebastien Dussault

on March 29, 2017

In our 50th podcast we interview Ubisoft Quebec game animator Sebastien Dussault. One of the things that made this podcast unique is Sebastien is also one of our first Game animation alumni. So it was great catching up with him and hearing about his experience as a student and his transition to a professional animator at one of the largest gaming studios in the world. Sebastien has worked on three Assassin's Creed titles (Freedom Cry, Rogue, and Syndicate), and most recently Ubisoft's For Honor.

Interviews with Creatives | Sebastien's Site | Sebastien's 'For Honor' animation reel

Interview with Veteran Animator Tim Ingersoll

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iAnimate Game Student Spotlight - Hannah Masbaum

on September 13, 2016

Hannah Masbaum student spotlight

Why did you decide to enroll into iAnimate?

I knew that I wanted to be an animator for games for a long time, but I could easily see that I was nowhere near the skill level I needed to be to land a job. Realizing that my years of largely self-teaching weren’t getting me as far as I wanted to be, I started doing some research online to see what different programs were out there, which led me to iAnimate. Watching the previous year’s game workshop reels is what really solidified the decision for me. The amazing student work, combined with the ability to have access to the vault lectures, as well as the top-tier instructors, were all more than enough reasons for me to see that iAnimate was exactly what I’d been looking for.  

How are the workshops?

All of the workshops are amazing and extremely helpful to anybody who wants to get into animation for games. They gave me real world knowledge and expertise that I could have only otherwise gained through working at a game studio. Having all of the assignments centered around projects that we could potentially be doing at an actual game studio helped prepare me for what I could expect to be doing day-to-day as an animator. Going from iAnimate to working full-time as an animator was an easy transition due to the focus each workshop had on creating game-ready animations and receiving feedback throughout the process of each animation.

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