on May 08, 2014
iAnimate interviews feature film animator and instructor Jacob Gardner. Jacob has been working at Dreamworks Animation for over 5 years on films such as Shrek Forever After, Megamind, Puss in Boots, and Rise of the Guardians. Jacob found a love for animation at an early age. As early as seven years old, when he could have been found poorly mimicking the genie in Disney's Aladdin, Jacob knew he wanted to create living and loving animated characters. Enjoy this insightful and entertaining interview; and see if you can recongnize the special guest cameo.
on April 15, 2014
iAnimate interviews feature film animator and instructor Jason Anastas. His animation career started at Walt Disney Animations Studios where he was a Lead Animator of "Gaston" on "Meet The Robinsons" and Sr. Animator on both "Bolt" and "Tangled". He then went to work for Dreamworks Animation on such films as "Kung Fu Panda 2", "Puss And Boots", "Rise Of The Guardians", "The Croods" and "Peabody And Sherman".
on April 03, 2014
iAnimate interviews lighting artist and instructor Frederick Gaudreau. Frederick has worked on such films as Monster House, Open Season, Spider Man 3, and Watchmen. He's currently a VFX supervisor at Warner Bros Animation. Join the Surface & Lighting workshop and learn how to properly render your animation for your showreel.
on March 26, 2014
Interview with iAnimate Feature animation instructor Stephen Melagrano during the mini-pixel presentation event in Quebec city (Canada).
on February 05, 2014
Interview with iAnimate Game and Creature animation instructor Johnny Spinelli.
on January 16, 2014
Interview with iAnimate Feature animation instructor Ken Fountain during the mini-pixel presentation event in Quebec city (Canada).
on December 13, 2013
Video interview with iAnimate's Creature instructor Darryl Purdy. Darryl discusses his passion for animals and creatures growing up and how he transitions that in to animation.
on November 26, 2013
Video interview with iAnimate's Games instructor David Lam. David discusses about the challenges of in games animation and what his workshop is about.