Our Instructors

Your work is critiqued live, and recorded for later re-watching, from top professional animators with years of experience and have worked at many of the top studios around the world. These live reviews are very important because it simulates the real studio "Dailies" environment.
Richard Arroyo

Richard Arroyo

Richard has worked in the animation industry as an animator for a little more than sixteen years which has made him an honorary member of the VES, Visual Effect Society.

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Luke Randall

Luke Randall

Luke is originally from Australia but now resides in Los Angeles, California where he works as a character animator at Dreamworks Animation.

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Ted Ty

Ted Ty

Ted has over 24 years of experience at the feature animation level. He has animated on 20 feature films, and is presently Animation Director at L' Atelier Animation in Montreal where they recently finished their first feature length film "Ballerina".

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Brent George

Brent George

Since 1997, Brent’s career has been enriched by many corners of the animation industry. Having spent time in Commercials, Television, Film and more recently Video Games, he has gotten a pretty good taste of what animation has to offer.

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Chris Kirshbaum

Chris Kirshbaum

Chris is an alum of Calarts and the Gnomon School of Animation, Chris has worked in animation for 18 years, and has been a 3D character animator at Dreamworks Animation since 2003.

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Mike Walling

Mike Walling

Mike is currently an animator at Dreamworks Feature Animation on Kung Fu Panda, The Kaboom of Doom. Before coming to Dreamworks Mike worked at Blue Sky Studios on the feature films, Robots, Horton Hears a Who and Ice Age 3.

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Simon Unger

Simon Unger

Simon has been animating for games for over 13 years. Most recently finishing a role as Animation Director on Hitman: Absolution for Square Enix, which won and was nominated for several awards including Best Animation (G4TV) and Outstanding Achievement in Animation (DICE 2013).

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Tim Ingersoll

Tim Ingersoll

Timothy attended CalArts. He has 31 years experience. He started at Filmation Studios in 1985. Then to Disney in 1989, where he worked on “Roger Rabbit” and “Little Mermaid”.

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Jamaal Bradley

Jamaal Bradley

Jamaal began his animation career at a small commercial studio in Atlanta, GA. (Wild Hare Studios). Working as a 2D animator for a year, he quickly found out that the business of animation was changing rapidly.

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Darryl Purdy

Darryl Purdy

Darryl, also known as RDP on the production floor, has been working in the animation industry for 13+ years. He has most recently joined Warner Bros. Games Montreal as Animation Director on a yet unannounced next gen AAA title.

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Tal Shwarzman

Tal Shwarzman

Tal is currently an Animator at Pixar Animation Studios. Previously he had been at DreamWorks Animation for over seven and a half years, and has animated on Kung Fu Panda, Monsters Vs. Aliens, Shrek Forever After, Kung Fu Panda 2, Rise of the Guardians and How to Train Your Dragon 2.

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Kevin Rucker

Kevin Rucker

Kevin is currently a Senior Animator at Blizzard Entertainment in Irvine California. After graduating from the Academy of Art University, he landed his first job at Sony Computer Entertainment to work on a, now cancelled, PlayStation 2 title.

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David Hubert

David Hubert

After a few years of hard work in Montreal in the early 2000s, David traveled the world and went to work on feature productions including Happy Feet and Hellboy: The Golden Army.

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Brett Pascal

Brett Pascal

Brett is the Technical Animation Director for the Frostbite Engine at EA. His input, support and expertise spans every game shipped on Frostbite such as Dragon Age: Inquisition, Mass Effect: Andromeda, Mirror's Edge: Catalyst, Battlefield, Star Wars: Battlefront, PVZ Garden Warfare, and more.

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Scott Holmes

Scott Holmes

Scott has been a professional feature film animator for over 14 years. His credits include “Stuart Little,” “Eight Legged Freaks,” “Open Season,” “Narnia,” “Garfield,” Lord of the Rings, the two towers,” and “Hellboy II.”

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Frederick Gaudreau

Frederick Gaudreau

After graduating from Montreal's ICARI school in 1999, Frederick started as a modeler/generalist on game animatics. His attention to detail, skills and eagerness quickly brought him to work on big productions.

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Manuel Aparicio

Manuel Aparicio

Manuel Aparicio has been in the animation industry for over 19 years. After finishing his roll as an animator on Moana and Zootopia at Disney Feature animation, He got hired on as Head of Animation on a feature project at Huhu Studios in New Zealand.

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Jason Ryan

Jason Ryan

Jason was a supervising Animator at Walt Disney Animation Studios and a supervising Animator at DreamWorks Animation Studios.

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Sean Callan

Sean Callan

Sean has been modeling for 15 years and has practical experience creating both hard surface and organic models for TV/film and real time simulations.

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Jacob Gardner

Jacob Gardner

Jacob has been working at Dreamworks Animation for over 5 years on films such as Shrek Forever After (reel), Megamind (reel), Puss in Boots, and Rise of the Guardians.

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Alexis Wanneroy

Alexis Wanneroy

Alexis is currently a Supervising Animator at Dreamworks Animation Studios. He graduated top of his class from the prestigious Gobelins school in Paris, then joined Dreamworks in 2006.

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Jamie Titera

Jamie Titera

Jamie is currently a Lead Animator at Disney Interactive Studios in Salt Lake City Utah. As the combat animation lead at Disney his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other.

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Maks Zhuravlov

Maks Zhuravlov

Maks is currently a Senior Animator at Remedy Entertainment, where for over three years he has been doing mainly gameplay animation

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Angie Jones

Angie Jones

Angie has created animation for film, music videos, ride films, games, and commercials since 1994. Her film and commercial work include Oscar winning films, two Clios and one VES award.

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Paul Chung

Paul Chung

Paul has worked for feature film studios like Walt Disney; Warner Brothers and MGM. In 2001 Paul was nominated for an Annie Award for "Outstanding Individual Achievement for Character Animation" for his work in Shrek.

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Jim van der Keyl

Jim van der Keyl

Jim has been in the animation industry since 1989 getting his start as an inbetweener on the Little Mermaid at Disney. He has since worked his way up to animator, getting his education on the job at studios such as Baer Animation, Rich Animation, Warner Brothers, Sony Imageworks, Dreamworks Animation, and with Catmandu in Buenos Aires in Argentina.

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David Lam

David Lam

David grew up as an active kid, full of energy who often ran into things, sometimes even trees. He quickly channeled this energy into sports and martial arts.

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David Gibson

David Gibson

David has been animating professionally for 12 years. Most recently he shipped Evolve as Supervising Animator before joining Blizzard to animate on Overwatch.

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James Bennett

James Bennett

James is a Senior Animator & Lead Previz artist with over 15 years experience in the animation industry. With a genuine passion for animation, his list of credits includes Godzilla, The Hobbit, Avatar, King Kong, Tin Tin, Happy Feet, How To Train your Dragon 2, Madagascar 3, Iron Man 2 & a host more.

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Jeremy Collins

Jeremy Collins

Jeremy Collins is currently a Senior Animator II at Blizzard Entertainment and, for the last 3+ years, has been animating the various flora and fauna of the World of Warcraft.

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Johnny Spinelli

Johnny Spinelli

Johnny, a proud Montrealer, has been part of the animation world for 15 years. After graduating from Inter-Dec College in 3D Animation, he began his career on a small feature film called Pinocchio 3000.

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Jonah Austin

Jonah Austin

Jonah graduated in 2001 from the School of the Art Institute of Chicago with B.F.A. in Fine Arts / Animation. After only animating with a pencil and paper, he spent time at Gnomon School of Visual Effects in Hollywood learning Maya.

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Ken Fountain

Ken Fountain

Ken is an independent animator recently working for DreamWorks Animation in Glendale, California: Monsters vs. Aliens, Shrek 4, Megamind, Kung Fu Panda 2, Puss in Boots, and the How to Train Your Dragon Holiday Special.

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Conan Low

Conan Low

An 18 year veteran of the animation industry, Conan has worked on a wide range of projects from groundbreaking television—beginning with the pioneering computer generated animated series Reboot—to box office movie hits.

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Jason Shum

Jason Shum

Jason is currently a Senior Animator at RIOT Games and previously finished work Ready At Dawn - The Order: 1886. He has 15 years of experience in the animation industry working on games, films and commercials.

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Mathieu Dimuro

Mathieu Dimuro

Mathieu grew up in Montreal, and fell in love with the Simpson's Halloween special where Homer goes in the 3D world. It's then that he decided that's what he wanted to do.

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Jason Anastas

Jason Anastas

Jason was bitten by the animation bug at a very young age, like most, watching cartoons on countless Saturday mornings with cereal bowl in hand. Born and raised in Toronto, Canada. He studied 2D animation and CG post grad at Sheridan College (1989-95).

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Stephen Melagrano

Stephen Melagrano

For over the past 10 years, Stephen has applied the craft of character animation to a variety of projects and has been fortunate to have worked with some of the biggest studios in the animation industry.

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Sebastian Kalemba

Sebastian Kalemba

Sebastian Kalemba is currently an Animation Director at CD Projekt RED, working on the Witcher 3 Wild Hunt and Cyberpunk 2077.

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Richard Lico

Richard Lico

Richard Lico has been animating games professionally since 2000, and is currently animation director at Polyarc, a brand new VR game studio he helped to create.

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Doug Bennett

Doug Bennett

Doug is currently a Supervising Animator at Walt Disney Animation Studios. His film credits include Frozen, Wreck-it-Ralph, Tangled, Bolt, Tarzan and Treasure Planet.

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Warren Goff

Warren Goff

Warren has been animating in the games industry for over 8 years and is currently a Senior Animator at Riot Games in Los Angeles. Warren landed his first role as a junior animator at Crytek in Germany where he worked on Crysis2 and Crysis3 as well as Ryse:Son of Rome in its pre-production.

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Marco Foglia

Marco Foglia

Marco has had a passion for animated films and video games since he was 8. He never thought to get into animation himself until he saw Jurassic Park when he was 14.

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Ben Rush

Ben Rush

Ben has held supervisory positions as both a character technical director and an animator, at studios such as Square, DreamWorks, Google, and Digital Domain, a career spanning 23 years and 27 animated feature films.

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