iAnimate LAB

We have a tight-knit talented roster of professional animators. The iA Labs are excerpts from their live weekly lectures and reviews that are chalk full of tips and tricks.

iAnimate Lab - No. 30 - Tal Shwarzman

iAnimate Lab - No. 30 - Tal Shwarzman

Excerpted from his weekly iAnimate lecture, iAnimate Feature Instructor Tal Shwarzman explains his concept of posing the characters with a graphic eye.

iAnimate Lab - No. 32 - Stephen Melagrano

iAnimate Lab - No. 32 - Stephen Melagrano

Excerpted from his weekly iAnimate lecture, iAnimate Feature Instructor Stephen Melagrano explains his brainstorming and planning process before animating a shot.

iAnimate Lab - No. 34 - Richard Arroyo

iAnimate Lab - No. 34 - Richard Arroyo

Excerpted from his weekly iAnimate lecture, iAnimate Game Instructor Richard Arroyo explains his pose layering animation workflow in Autodesk Maya.

iAnimate Lab - No. 38 - Brendan Body

iAnimate Lab - No. 38 - Brendan Body

Excerpted from the weekly iAnimate lectures, iAnimate Creature Guest Speaker Brendan Body explains the mechanics of birds flight with various reference videos.

iAnimate Lab - No. 31 - Ted Ty

iAnimate Lab - No. 31 - Ted Ty

Excerpted from his weekly iAnimate lecture, iAnimate Feature Instructor Ted Ty analyzes body language in reference videos taken from the internet.

iAnimate Lab - No. 33 - Brent George

iAnimate Lab - No. 33 - Brent George

Excerpted from his weekly iAnimate lecture, iAnimate Motion Capture Instructor Brent George shows his workflow using raw motion capture footage to create an animation ready for polish.

iAnimate Lab - No. 35 - Angie Jones

iAnimate Lab - No. 35 - Angie Jones

Excerpted from his weekly iAnimate lecture, iAnimate Feature Instructor Angie Jones explains the principle of breaking joints in your animation shots.