on February 11, 2016
David spent almost 4 years as a developer and supervising animator on Evolve. During production, David and the entire team worked tirelessly to push the experience taking risks to create a unique and refreshing game for our players. His main areas of focus during development were the look and feel of the monsters, creatures, and first person hunters which he's now sharing his experience with his students at iAnimate.net
Creature Animation Student Showreel 2015 | Creature Animation Page | Podcast Interview with David Gibson
on January 29, 2016
Marty is an industry ready rig we've teased about in past newsletters and on the blog, and is ready to be released in the coming weeks to our students. Our very own Jason Ryan has been testing the rig with some dynamic poses as well as a fun little animation. Marty has been modeled by the very talented Juan Solis and rigged by the renowned Victor Vinyals. We're excited to see what our students do with this stylized and rich character.
on December 29, 2015
In July 2010 we opened our doors with the goal of bringing top notch training, by talented industry professionals, to artists homes around the world. In that period of time we've helped thousands of artists achieve their goals. This is a brief highlight of our five years in the animation industry and showing some of the best student work during that time.
on December 15, 2015
How did you find iAnimate?
I originally found iAnimate when I was looking for a program that would teach me how to animate specifically for games. I have always been a big fan of video games and this is the industry I was wanting to get into. After doing a lot research online, iAnimate's name kept appearing. They had an impressive list of teachers and referrals from past students. Their Games Workshop Reel was stunning. I knew this was the place for me. It has been one of the best decisions to register for their workshops. I since have completed all of the Games Workshop program and the Motion Capture workshops.
Why did you decided to enroll?
I decided to enroll at iAnimate after viewing their impressive Game Workshop Reel. I was hungry to learn more about animation and get into the gaming industry. The quality of the student animation, their rigs and iAnimate's list of triple A studio teachers was what convinced me that these workshops were exactly what I was looking for.
on December 07, 2015
Here is some of the best work from iAnimate students enrolled in our Feature Animation program. We present to you our Feature Animation 2015 Student Show Reel.