Summer Term Contest

on May 09, 2017

Summer Term Contest

All students who enroll in the 2017 summer term at iAnimate will be eligible to compete in a very simple contest. The winning student will get their next term free! Just send us an animated clip from one of your iAnimate summer term exercises and a testimonial explaining what you like about iAnimate.net. We will post the best ones on our Facebook page. Near the end of the quarter we will check the number of likes for each post and the post that gets the most likes wins. It's that simple.

We're doing this for each of our 3 main animation programs, Features, Creatures and Games. So your chances just got a whole lot better.

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Interview with Sr. Animator Jason Shum

on May 01, 2017

In our 51st podcast we interview Riot Games Sr. Animator, Jason Shum. You can also find Jason teaching in our Games animation workshops. Before working on Riot Games' League of Legends, Jason worked at Ready At Dawn on their PS4 AAA title The Order: 1886. Through out Jason's career, he's worked at such studios as Blur Studio, EA, and Pandemic Studios. Jason has a love for animation, and it showed in this podcast as we discussed his career, which spans games, cinematics, and TV.

Jason's Animbreak on Facebook | Jason's personal site

Interview with Sr Animator Jason Shum

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Interview with Ubisoft Quebec game animator Sebastien Dussault

on March 29, 2017

In our 50th podcast we interview Ubisoft Quebec game animator Sebastien Dussault. One of the things that made this podcast unique is Sebastien is also one of our first Game animation alumni. So it was great catching up with him and hearing about his experience as a student and his transition to a professional animator at one of the largest gaming studios in the world. Sebastien has worked on three Assassin's Creed titles (Freedom Cry, Rogue, and Syndicate), and most recently Ubisoft's For Honor.

Interviews with Creatives | Sebastien's Site | Sebastien's 'For Honor' animation reel

Interview with Veteran Animator Tim Ingersoll

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