Interview with industry veteran - Simon Otto

on December 19, 2018

In our 59th podcast we interview animation veteran, Simon Otto. Simon has been working in the industry for over two decades, and the majority of that time at Dreamworks Animation. He joined the studio in 1997 to work on their first animated film, The Prince of Egypt and most recently finished as the Head of Character Animation on the third installment of the How to Train Your Dragon franchise. Last month, Simon decided to leave the comforts of Dreamworks Animation to pursue personal goals. It was a real unique opportunity  and pleasure to get him in on this interview.

Interview with industry veteran - Simon Otto

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Interview with Tech Animator Andy Kephalidis

on November 23, 2018

In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.

Andy Kephalidis Bio | Animation Integration in Unreal Workshop | Animation Bootcamp: An Indie Approach to Procedural Animation

Interview with Tech Animator Andy Kephalidis

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