Week 01: Advanced Prop Model, Reference Materials
Week 02: Advanced Prop Model Continued, UV, Texture, Baking AO, Normal, adding Displacement
Week 03: Matte Painting, Virtual Sets, Foreground & Background Mattes
Week 04: Creating an Indoor/Outdoor Set, Collecting Reference Materials
Week 05: Modeling Architecture Elements, Rigging Props and Sets
Week 06: Modeling Hard Surface Objects within the space & Level of Detail Groups
Week 07: Modeling Organic Objects, Soft Objects, Cloth, Plants
Week 08: Modeling Landscapes, Streams, Lakes, and Oceans, Cloth and Water simulations
Week 09: UV Strategies, Z-Brush and MudBox Pipelines, Baking Textures/Normal/Displacement Maps, Substances
Week 10: Lighting Interior/Exterior and lighting for various times of the Day/Night
Week 11: Render Setup, Render Pipeline, Compositing, Post Visual FX