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Articles tagged with: tips

30
June
2016

Animating With Aim Constraints with Richard Lico

This is a quick, but cool, demo by Game instructor Richard Lico on how he animates the ears of his little mouse character using aim constraints in Maya.

Blog Hits: 2983 Blog Tag: animtip, instructors, Maya, Richard Lico, tips

28
April
2016

Interview with Sr Animator - Jeremy Collins

In our 44th podcast we geek out with Blizzard senior animator, Jeremy Collins. Prior to animating for video games, Jeremy worked as a character animator on a number of animated features & VFX films such as Tangled, Alice in Wonderland, Narnia, Cloudy With A Chance of Meatballs, and I Am Legend. We spoke with him about his time at Disney working with Glen Keane, working on fan favorite game World of Warcraft, and advice having worked in multiple areas of the animation field.

Jeremy's Reel | Jeremy's Twitter | Jeremy LinkedIn | Game Animation page | Feature Animation page

Interview with Senior Animator Jeremy Collins

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Blog Tag: BlizzCon, Cloudy With A Chance of Meatballs, Feature, Games, Glen Keane, Tangled, tips, World of Warcraft

30
March
2016

Interview with Lead Animator Sebastian Kalemba

In our 43rd episode, we interview Sebastian Kalemba who is currently a Lead Animator at CD Projekt RED in Poland. Sebastian (Seb) is not only one of the first students to grace iAnimate, later he became a feature alumni, and now you can find him teaching in our game workshops. Seb lead the animation team on CD Projekt's critically acclaimed The Witcher 3 Wild Hunt. In this interview we discuss his role as a lead on the project, his journey to get there, and tips for working in a creative, yet busy, industry.

Sebastian's 2014 Reel | CD Projekt RED | Game Animation page | Feature Animation page

Interview with Lead Animator Sebastian Kalemba

>> Download this Podcast

Blog Tag: CD Projekt RED, instructors, The Witcher 3, tips, VR