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18
May
2017

80lvl Article on Animation Details in Character Movements

Animation Details in Character Movements

A nice write up about 'Animation Details in Character Movements' from the game Horizon. Read the whole article at 80lvl: https://80-lv.cdn.ampproject.org/c/s/80.lv/articles/animation-details-in-character-movements/amp/

Blog Hits: 107 Blog Tag: Game Development, Games

09
May
2017

Summer Term Contest

Summer Term Contest

All students who enroll in the 2017 summer term at iAnimate will be eligible to compete in a very simple contest. The winning student will get their next term free! Just send us an animated clip from one of your iAnimate summer term exercises and a testimonial explaining what you like about iAnimate.net. We will post the best ones on our Facebook page. Near the end of the quarter we will check the number of likes for each post and the post that gets the most likes wins. It's that simple.

We're doing this for each of our 3 main animation programs, Features, Creatures and Games. So your chances just got a whole lot better.

Apply Now

Blog Hits: 1250 Blog Tag: contest

01
May
2017

Interview with Sr. Animator Jason Shum

In our 51st podcast we interview Riot Games Sr. Animator, Jason Shum. You can also find Jason teaching in our Games animation workshops. Before working on Riot Games' League of Legends, Jason worked at Ready At Dawn on their PS4 AAA title The Order: 1886. Through out Jason's career, he's worked at such studios as Blur Studio, EA, and Pandemic Studios. Jason has a love for animation, and it showed in this podcast as we discussed his career, which spans games, cinematics, and TV.

Jason's Animbreak on Facebook | Jason's personal site

Interview with Sr Animator Jason Shum

>> Download this Podcast

Blog Tag: Games, League of Legends, Riot Games, The Order:1886

12
April
2017

15 minutes of awesome gameplay animations from NieR:Automata

Some killer gameplay animations from NieR:Automata.

Blog Hits: 445 Blog Tag: Game Development, Games

12
April
2017

What Happened to Mass Effect Andromeda's Animation? - Extra Frames

What Happened to Mass Effect Andromeda's Animation? - Extra Frames

Blog Hits: 551 Blog Tag: Game Development, Games, Mass Effect

29
March
2017

Interview with Ubisoft Quebec game animator Sebastien Dussault

In our 50th podcast we interview Ubisoft Quebec game animator Sebastien Dussault. One of the things that made this podcast unique is Sebastien is also one of our first Game animation alumni. So it was great catching up with him and hearing about his experience as a student and his transition to a professional animator at one of the largest gaming studios in the world. Sebastien has worked on three Assassin's Creed titles (Freedom Cry, Rogue, and Syndicate), and most recently Ubisoft's For Honor.

Interviews with Creatives | Sebastien's Site | Sebastien's 'For Honor' animation reel

Interview with Veteran Animator Tim Ingersoll

>> Download this Podcast

Blog Tag: alumni, For Honor, Games, Sebastien Dussault, Ubisoft

28
February
2017

Interview with Veteran Animator Tim Ingersoll

In this episode, we have long time animator Tim Ingersoll. He's been one of feature instructors since we started iAnimate.net and has been in the industry for about 31 years. He's made the transition for 2D to 3D, he started out early on at Walt Disney Animation Studios, as well as at Dreamworks Animation when they first opened their doors. He's worked on such films as The Little Mermaid, Prince of Egypt, How to Train Your Dragon, and Kung Fu Panda 3. Tim also pitched, created, and animated in the short film at DreamWorks, on how DREAMWORKS makes our movies. With Tim's up beat personality and having spent a lot of years in the industry, this made for another fun and informative podcast.

Watch How DREAMWORKS makes our movies

Interview with Veteran Animator Tim Ingersoll

>> Download this Podcast

Blog Tag: Dreamworks, Feature, Tim Ingersoll, Walt Disney Animation Studios

28
February
2017

iAnimate Feature Student Spotlight - Chris McCormick

Chris McCormick student spotlight

I just started a new job at Blizzard Entertainment, in their cinematics department. It's incredible so far, and I'm always sure to give iAnimate a lot of credit for where I am. I'd be happy to answer your questions.

iA: Did you get your dream job after taking our workshops?

Yes! Two months after completing my final workshop, I was selected for the Pixar summer animation internship, which was my first industry job.

Blog Tag: Feature, industry, Member Spotlight, students, testimonial

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