The iAnimate.net Podcast

Back in 2012 we decided to invade the air waves with these podcasts and since that time, we've talked with many industry pros! We talk about animation, the industry, workflows, and wisdom through out their careers. These podcasts can also be found on iTunes. Please share and leave some feedback on iTunes.


Interview with Animator Johnny Spinelli

on February 27, 2015

In our 34 episode, we speak with talented animator & iAnimate creature instructor, Johnny Spinelli. Johnny is a proud Montrealer, and has worked in just about every aspect of CG animation from, feature animation, VFX, and video games (both in-game & cinematic), as well as realistic, cartoony, and creatures. He's worked on the award winning Rango from ILM, and is currently working on the highly anticipated Jurassic World movie. This was a great casual discussion with some practical insight.

Johnny's 2013 reel

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Lune Project Student Interview

on December 22, 2014

In our 33rd episode and last podcast for 2014, we interview three iAnimate students who had the opportunity to work on a very unique and exciting project here in our Game animation workshops. Peter Thorneycroft, Ryan Haynes, and Chris Figat help lead in the participation and development of this project titled Lune. Lune is essentially a test 'game' level created in Unity for our students to mimics the pressures and expectations that will be placed on them in the professional environment, as well as showcase their talents as valuable artists. A playable demo reel, if you will. It was interesting and fun to hear about their ups & downs with working on such a project, along with having our very own Ric Arroyo be their director.

Project Lune | Peter Thorneycroft reel | Ryan Haynes reel | Chris Figat reel

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