Maks Zhuravlov

Maks is currently a Senior Animator at Remedy Entertainment, where for over three years he has been doing mainly gameplay animation and building generic gameplay networks for upcoming Quantum Break. Overall Maks has more than 10 years of professional experience in a broad range of gameplay animation types: creatures, bipedal, keyframed from scratch or MoCap based. All mostly in Motion Builder environment.

Besides gaming, in his free time he enjoys surrounding Finnish forests, traveling and photography, reading decent fiction and, in winter - good sauna followed by jumping into snow.

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