on December 15, 2015
How did you find iAnimate?
I originally found iAnimate when I was looking for a program that would teach me how to animate specifically for games. I have always been a big fan of video games and this is the industry I was wanting to get into. After doing a lot research online, iAnimate's name kept appearing. They had an impressive list of teachers and referrals from past students. Their Games Workshop Reel was stunning. I knew this was the place for me. It has been one of the best decisions to register for their workshops. I since have completed all of the Games Workshop program and the Motion Capture workshops.
Why did you decided to enroll?
I decided to enroll at iAnimate after viewing their impressive Game Workshop Reel. I was hungry to learn more about animation and get into the gaming industry. The quality of the student animation, their rigs and iAnimate's list of triple A studio teachers was what convinced me that these workshops were exactly what I was looking for.
on September 28, 2015
Recent Graduate, Warren Seeley, sent Jason Ryan (our Head of Character Animation) an email that we wanted share. Congratulations to Warren and all our recent graduates.
I just had my last class for WS7 and now done with the feature film program. A part of me wishes it wasn't over. This has been an absolute amazing experience. I could never have imagined what I was in for when I started. It just blew my mind the talent, the experience, the enthusiasm, the passion each of the instructors and students all had. And always have.
These instructors, they don't just teach animation, they teach what it means to live a life as an animator and that's something that doesn't get discussed a whole lot I feel. It definitely isn't easy but seeing these all star animators and hearing their stories and views is gold.
iAnimate is the best. I just feel so happy and glad I did this. I'm so grateful for the whole experience. Thank you so much Jason for making this online school happen. I hope it lasts forever and just keeps growing and improving. I'll be at CTN again this year so I can't wait to see ya there!
Take care Jason!
on September 25, 2015
This October I will be teaching the “Advanced Sequence Work” workshop at iAnimate.net. More simply known as Feature Workshop 6. And while I have been teaching it since the inception of the school, I have always felt that it is the most mysterious and misunderstood course we have in our repertoire. I think most animators think of it as merely a stepping stone “short film” style course on their way to “graduation”. As you might imagine, I see it as much more valuable than that, and here’s why.
First, it’s not a “short film” class.
While we do create quick storyboards to work out the overall staging and editorial timing of your scene, the class is not a writing or directing exercise. Animators will be using dialog from other sources, just like normal, and coming up with original interpretations of the scene, and using all the convention methods to come up with overall staging and performance. My students are encouraged not to waste their valuable time inventing and modeling elaborate sets and props. The focus is on acting! And we spend the entire block working on your one scene. Now there’s some polish!
on September 04, 2015
We love animating! And who doesn't love animating fun & unique characters? We just released our adorable little blue monkey rig designed by the talented Goro Fujita, and Thales Simonato as the 3D character artists. This is a fun and challenging character to animate, and we can't wait to see the shots our current and future students produce with it.